On 09.09.2013 16:09, Marek Olšák wrote:
         /* Check colorbuffers. */
         for (i = 0; i < rctx->framebuffer.state.nr_cbufs; i++) {
+               struct r600_texture *tex =
+                       (struct 
r600_texture*)rctx->framebuffer.state.cbufs[i]->texture;
+

Please check if cbufs[i] != NULL.


This seems to be wrong in a lot of places. It is a general issue and I think this should really be tackled in a separate commit. I'll fix up this part (to not regress the particular function), but leave it at that.

Introducing NULL checks everywhere is not particularly neat anyway. I wonder if there is a better way...

Best regards
Grigori

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