From: Ian Romanick <ian.d.roman...@intel.com> We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so GL_SHADER_BINARY_FORMATS should not write any data to the application buffer.
Fixes piglit test 'arb_get_program_binary-overrun shader'. Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mesa/main/get_hash_params.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 30855c3..cd75944 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -308,7 +308,7 @@ descriptor=[ [ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ], [ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ], [ "NUM_SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ], - [ "SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ], + [ "SHADER_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2" ], # GL_ARB_get_program_binary / GL_OES_get_program_binary [ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), NO_EXTRA" ], -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev