On 20 August 2013 11:58, Kenneth Graunke <kenn...@whitecape.org> wrote:
> On 08/20/2013 11:30 AM, Paul Berry wrote: > >> --- >> src/mesa/drivers/dri/i965/brw_**program.h | 8 ++++++++ >> src/mesa/drivers/dri/i965/brw_**shader.cpp | 2 +- >> src/mesa/drivers/dri/i965/brw_**shader.h | 7 ++++++- >> src/mesa/drivers/dri/i965/brw_**vec4.h | 12 ++++++++++-- >> src/mesa/drivers/dri/i965/brw_**vs.h | 8 ++++++++ >> 5 files changed, 33 insertions(+), 4 deletions(-) >> > > I like the change to brw_program.h and brw_vs.h. But I'm confused by the > changes to brw_shader.h and brw_vec4.h---those are already only used by C++ > code, and full of C++ stuff. > > Perhaps you're making them safe to include from C, for some reason? > Yeah, sorry. I got confused at some point while I was rebasing this series and squashed together two unrelated patches. You're right that the changes to brw_shader.h and brw_vec4.h are to make them safe to include from C. They're needed for patch 6 (i965/vec4: Move vec4 data structures and functions to brw_vec4.{cpp,h}). How about if I split those changes out to their own patch, put it just before patch 6, and make the commit message something like this? Make brw_{shader,vec4}.h safe to include from C. The patch that follows will move the definition of struct brw_vec4_prog_key from brw_vs.h to brw_vec4.h, making it necessary for brw_vs.h to include brw_vec4.h (because brw_vs.h defines struct brw_vs_prog_key, which contains brw_vec4_prog_key as a member). Since brw_vs.h is included from C source files, that means that brw_vec4.h will need to be safe to include from C. Same for brw_shader.h, since it is included by brw_vec4.h.
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