Resolving to scanout buffers just doesn't work.
---
 src/gallium/drivers/radeonsi/r600_blit.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/r600_blit.c 
b/src/gallium/drivers/radeonsi/r600_blit.c
index 3f9a184..1840e28 100644
--- a/src/gallium/drivers/radeonsi/r600_blit.c
+++ b/src/gallium/drivers/radeonsi/r600_blit.c
@@ -471,6 +471,7 @@ static boolean is_simple_msaa_resolve(const struct 
pipe_blit_info *info)
        unsigned dst_height = u_minify(info->dst.resource->height0, 
info->dst.level);
        struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
        unsigned dst_tile_mode = dst->surface.level[info->dst.level].mode;
+       bool dst_is_scanout = (dst->surface.flags & RADEON_SURF_SCANOUT) != 0;
 
        return info->dst.resource->format == info->src.resource->format &&
                info->dst.resource->format == info->dst.format &&
@@ -489,7 +490,8 @@ static boolean is_simple_msaa_resolve(const struct 
pipe_blit_info *info)
                info->src.box.height == dst_height &&
                /* Dst must be tiled. If it's not, we have to use a temporary
                 * resource which is tiled. */
-               dst_tile_mode >= RADEON_SURF_MODE_1D;
+               dst_tile_mode >= RADEON_SURF_MODE_1D &&
+               !dst_is_scanout;
 }
 
 /* For MSAA integer resolving to work, we change the format to NORM using this 
function. */
-- 
1.8.1.2

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