If gs is null, then freeing state->shader.tokens would result in a null dereference.
Fixes "Dereference after null check" defect reported by Coverity. Signed-off-by: Vinson Lee <v...@freedesktop.org> --- src/gallium/drivers/llvmpipe/lp_state_gs.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_state_gs.c b/src/gallium/drivers/llvmpipe/lp_state_gs.c index b18795c..55da0f1 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_gs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_gs.c @@ -100,8 +100,11 @@ llvmpipe_delete_gs_state(struct pipe_context *pipe, void *gs) struct lp_geometry_shader *state = (struct lp_geometry_shader *)gs; - draw_delete_geometry_shader(llvmpipe->draw, - (state) ? state->draw_data : 0); + if (!state) { + return; + } + + draw_delete_geometry_shader(llvmpipe->draw, state->draw_data); FREE( (void *)state->shader.tokens ); FREE(state); } -- 1.8.3.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev