On Wed, Jul 31, 2013 at 7:14 AM, Corey Richardson <co...@octayn.net> wrote: > Signed-off-by: Corey Richardson <co...@octayn.net> > --- > src/mesa/main/mtypes.h | 45 +++++++++++++++++++++++---------------------- > 1 file changed, 23 insertions(+), 22 deletions(-) > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index aba7d84..97c4dd7 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -1152,31 +1152,32 @@ struct gl_sampler_object > */ > struct gl_texture_object > { > - _glthread_Mutex Mutex; /**< for thread safety */ > - GLint RefCount; /**< reference count */ > - GLuint Name; /**< the user-visible texture object > ID */ > - GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ > + _glthread_Mutex Mutex; /**< for thread safety */ > + GLint RefCount; /**< reference count */ > + GLuint Name; /**< the user-visible texture object ID */ > + GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ > > struct gl_sampler_object Sampler; > > - GLenum DepthMode; /**< GL_ARB_depth_texture */ > - > - GLfloat Priority; /**< in [0,1] */ > - GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ > - GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ > - GLint ImmutableLevels; /**< ES 3.0 / ARB_texture_view */ > - GLint _MaxLevel; /**< actual max mipmap level (q in the spec) > */ > - GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) > */ > - GLint CropRect[4]; /**< GL_OES_draw_texture */ > - GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ > - GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ > - GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ > - GLboolean _BaseComplete; /**< Is the base texture level valid? */ > - GLboolean _MipmapComplete; /**< Is the whole mipmap valid? */ > - GLboolean _IsIntegerFormat; /**< Does the texture store integer values? > */ > - GLboolean _RenderToTexture; /**< Any rendering to this texture? */ > - GLboolean Purgeable; /**< Is the buffer purgeable under memory > pressure? */ > - GLboolean Immutable; /**< GL_ARB_texture_storage */ > + GLenum DepthMode; /**< GL_ARB_depth_texture */ > + > + GLfloat Priority; /**< in [0,1] */ > + GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ > + GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ > + GLint ImmutableLevels; /**< ES 3.0 / ARB_texture_view */ > + GLint _MaxLevel; /**< actual max mipmap level (q in the spec) > */ > + GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) > */ > + GLint CropRect[4]; /**< GL_OES_draw_texture */ > + GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ > + GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ > + GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ > + GLboolean _BaseComplete; /**< Is the base texture level valid? */ > + GLboolean _MipmapComplete; /**< Is the whole mipmap valid? */ > + GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ > + GLboolean _RenderToTexture; /**< Any rendering to this texture? */ > + GLboolean Purgeable; /**< Is the buffer purgeable under memory > + pressure? */ > + GLboolean Immutable; /**< GL_ARB_texture_storage */ > > /** Actual texture images, indexed by [cube face] and [mipmap level] */ > struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; > -- > 1.8.3.4
Thanks! Both are Reviewed-by: Matt Turner <matts...@gmail.com> and committed. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev