We're now emitting this error from a point where we have easy access to the name of the block that failed to match, so go ahead and include that in the error message, as we do for intrastage interface block mismatches. --- src/glsl/link_interface_blocks.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/glsl/link_interface_blocks.cpp b/src/glsl/link_interface_blocks.cpp index ffb4453..928a88e 100644 --- a/src/glsl/link_interface_blocks.cpp +++ b/src/glsl/link_interface_blocks.cpp @@ -105,7 +105,8 @@ validate_interstage_interface_blocks(struct gl_shader_program *prog, continue; if (var->interface_type != expected_type) { - linker_error(prog, "interface block mismatch between shader stages\n"); + linker_error(prog, "definitions of interface block `%s' do not " + "match\n", var->interface_type->name); return; } } -- 1.8.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev