EGL_KHR_surfaceless_context extension allows contexts to be made current
without a default winsys fbo. This extension specifies what ES 1.1 and
2.0 should do (the ES 3.0 spec already does).
---
 src/mesa/main/extensions.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c2c305f..6a4f319 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -275,6 +275,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_stencil4",                            o(dummy_false),             
        DISABLE,                2005 },
    { "GL_OES_stencil8",                            o(dummy_true),              
                     ES1 | ES2, 2005 },
    { "GL_OES_stencil_wrap",                        o(dummy_true),              
                     ES1,       2002 },
+   { "GL_OES_surfaceless_context",                 o(dummy_true),              
                     ES1 | ES2, 2012 },
    { "GL_OES_texture_3D",                          o(EXT_texture3D),           
                           ES2, 2005 },
    { "GL_OES_texture_cube_map",                    o(ARB_texture_cube_map),    
                     ES1,       2007 },
    { "GL_OES_texture_env_crossbar",                
o(ARB_texture_env_crossbar),                     ES1,       2005 },
-- 
1.8.1.5

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