On Sat, May 25, 2013 at 4:33 AM, Fabian Bieler <fabianbie...@fastmail.fm> wrote: > When validating draw parameters move check for 0 draw count last > (drawing with count 0 is not an error), so that other parameters (e.g.: the > primitive type) are validated and the correct errors (if applicable) are > generated. > > >From the OpenGL 3.3 spec page 33 (page 48 of the PDF): > "[Regarding DrawArraysOneInstance, in terms of which other draw operations > are defined:] > If count is negative, an INVALID_VALUE error is generated." > > This patch also changes the bahavior of MultiDrawElements to perform the draw > operation if some primitive's index counts are zero. > > Signed-off-by: Fabian Bieler <fabianbie...@fastmail.fm> > ---
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