We mark ARB_uniform_buffer_object as enabled under ES 3 since it
contains that functionality, which tricked the compiler into tokenizing
"row_major".
---
 src/glsl/glsl_lexer.ll | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
index 008ef30..e66ce7b 100644
--- a/src/glsl/glsl_lexer.ll
+++ b/src/glsl/glsl_lexer.ll
@@ -72,7 +72,7 @@ static int classify_identifier(struct _mesa_glsl_parse_state 
*, const char *);
                          alt_expr, token)                              \
    do {                                                                        
\
       if (yyextra->is_version(allowed_glsl, allowed_glsl_es)           \
-          || alt_expr) {                                               \
+          || (alt_expr)) {                                             \
         return token;                                                  \
       } else if (yyextra->is_version(reserved_glsl,                    \
                                      reserved_glsl_es)) {              \
@@ -522,7 +522,7 @@ image2DArrayShadow KEYWORD(130, 300, 0, 0, 
IMAGE2DARRAYSHADOW);
 imageBuffer    KEYWORD(130, 300, 0, 0, IMAGEBUFFER);
 iimageBuffer   KEYWORD(130, 300, 0, 0, IIMAGEBUFFER);
 uimageBuffer   KEYWORD(130, 300, 0, 0, UIMAGEBUFFER);
-row_major      KEYWORD_WITH_ALT(130, 0, 140, 0, 
yyextra->ARB_uniform_buffer_object_enable, ROW_MAJOR);
+row_major      KEYWORD_WITH_ALT(130, 0, 140, 0, 
yyextra->ARB_uniform_buffer_object_enable && !yyextra->es_shader, ROW_MAJOR);
 
     /* Additional reserved words in GLSL 1.40 */
 isampler2DRect KEYWORD(140, 300, 140, 0, ISAMPLER2DRECT);
-- 
1.8.1.5

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