https://bugs.freedesktop.org/show_bug.cgi?id=66359
--- Comment #4 from Fredrik Höglund <fred...@kde.org> --- It looks like it's the indirect dispatch table that's broken. The function pointer for glFramebufferTexture2D() is pointing at glVertexAttrib2dv(). -- You are receiving this mail because: You are the assignee for the bug.
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