Oh, sorry. The patch looks good. I applied it to my local repository, but I haven't got around to testing it yet. i'll push it soon.
Marek On Fri, Jun 28, 2013 at 8:46 PM, Grigori Goronzy <g...@chown.ath.cx> wrote: > On 12.06.2013 00:04, Grigori Goronzy wrote: >> >> Allows MSAA colorbuffers, which have a CMASK automatically and don't >> need any further special handling, to be fast cleared. Instead >> of clearing the buffer, set the clear color and the CMASK to the >> cleared state. >> >> Fast clear is used only when all bound colorbuffers fulfill certain >> conditions: a CMASK is required, we have to be able to create a clear >> color value for the format and the texture mustn't contain multiple >> images. Technically, it should be possible to support array textures >> and cubemaps if all images are attached to the framebuffer, >> but this does not appear to be common. >> >> v2: fix fast clear check > > > Ping? Can anyone please review this? > > Best regards > Grigori > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev