Looks good to me. Jose
----- Original Message ----- > From: Roland Scheidegger <srol...@vmware.com> > > trivial, copied from llvmpipe > --- > src/gallium/drivers/softpipe/sp_surface.c | 42 > +++++++++++++++++++++++++++-- > 1 file changed, 40 insertions(+), 2 deletions(-) > > diff --git a/src/gallium/drivers/softpipe/sp_surface.c > b/src/gallium/drivers/softpipe/sp_surface.c > index 52c85be..9e1523f 100644 > --- a/src/gallium/drivers/softpipe/sp_surface.c > +++ b/src/gallium/drivers/softpipe/sp_surface.c > @@ -29,6 +29,7 @@ > #include "util/u_surface.h" > #include "sp_context.h" > #include "sp_surface.h" > +#include "sp_query.h" > > static void sp_blit(struct pipe_context *pipe, > const struct pipe_blit_info *info) > @@ -82,11 +83,48 @@ static void sp_blit(struct pipe_context *pipe, > util_blitter_blit(sp->blitter, info); > } > > +static void > +softpipe_clear_render_target(struct pipe_context *pipe, > + struct pipe_surface *dst, > + const union pipe_color_union *color, > + unsigned dstx, unsigned dsty, > + unsigned width, unsigned height) > +{ > + struct softpipe_context *softpipe = softpipe_context(pipe); > + > + if (!softpipe_check_render_cond(softpipe)) > + return; > + > + util_clear_render_target(pipe, dst, color, > + dstx, dsty, width, height); > +} > + > + > +static void > +softpipe_clear_depth_stencil(struct pipe_context *pipe, > + struct pipe_surface *dst, > + unsigned clear_flags, > + double depth, > + unsigned stencil, > + unsigned dstx, unsigned dsty, > + unsigned width, unsigned height) > +{ > + struct softpipe_context *softpipe = softpipe_context(pipe); > + > + if (!softpipe_check_render_cond(softpipe)) > + return; > + > + util_clear_depth_stencil(pipe, dst, clear_flags, > + depth, stencil, > + dstx, dsty, width, height); > +} > + > + > void > sp_init_surface_functions(struct softpipe_context *sp) > { > sp->pipe.resource_copy_region = util_resource_copy_region; > - sp->pipe.clear_render_target = util_clear_render_target; > - sp->pipe.clear_depth_stencil = util_clear_depth_stencil; > + sp->pipe.clear_render_target = softpipe_clear_render_target; > + sp->pipe.clear_depth_stencil = softpipe_clear_depth_stencil; > sp->pipe.blit = sp_blit; > } > -- > 1.7.9.5 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev