The computed fields are updated appropriately as part of the normal draw
call path due to _NEW_BUFFERS being set.
---
 src/mesa/drivers/dri/i965/brw_vtbl.c | 8 --------
 1 file changed, 8 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c 
b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 4bf1ba9..16d1bd1 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -112,14 +112,6 @@ brw_update_draw_buffer(struct intel_context *intel)
       return;
    }
 
-   /* Do this here, not core Mesa, since this function is called from
-    * many places within the driver.
-    */
-   if (ctx->NewState & _NEW_BUFFERS) {
-      /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
-      _mesa_update_framebuffer(ctx);
-   }
-
    if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
       /* this may occur when we're called by glBindFrameBuffer() during
        * the process of someone setting up renderbuffers, etc.
-- 
1.8.3.rc0

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