When making v2 of da2880bea05bfc87109477ab026a7f5401fc8f0c, I carefully checked all of the calls in that commit to see that I'd updated them, but forgot to update the new calls in the later commits such as .e845c5cf7abce55759501a473459aff3bf25c9ca. As a result, we were getting Y tiled temporaries even though the whole point of the temporary was to untile!
The steady state of the intro scene of lightsmark goes from 13 to 17 fps. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65154 --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 2 +- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 5f1e171..8ecda20 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -1500,7 +1500,7 @@ intel_miptree_map_blit(struct intel_context *intel, 0, 0, map->w, map->h, 1, false, 0, - (1 << I915_TILING_NONE)); + INTEL_MIPTREE_TILING_NONE); if (!map->mt) { fprintf(stderr, "Failed to allocate blit temporary\n"); goto fail; diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 834288b..bd178bb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -91,8 +91,7 @@ intel_blit_texsubimage(struct gl_context * ctx, intel_miptree_create(intel, GL_TEXTURE_2D, texImage->TexFormat, 0, 0, width, height, 1, - false, 0, - (1 << I915_TILING_NONE) /* force_tiling_mask */); + false, 0, INTEL_MIPTREE_TILING_NONE); if (!temp_mt) goto err; -- 1.8.3.rc0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev