brw->ib.type is reset to -1 at the start of each batch. If there's no index buffer, it won't get updated to a sensible value, resulting in _mesa_primitive_restart_index's "Invalid index buffer type" assertion tripping.
Fixes a regression since 7c87a3b5dac118697a9b67caa7b6d5cab60f316d. NOTE: This is a candidate for the 9.1 branch (and should be squashed). Cc: Eric Anholt <e...@anholt.net> Cc: Ian Romanick <i...@freedesktop.org> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_primitive_restart.c | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c b/src/mesa/drivers/dri/i965/brw_primitive_restart.c index e926538..b5cfbbc 100644 --- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c +++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c @@ -194,9 +194,21 @@ haswell_upload_cut_index(struct brw_context *brw) ctx->Array._PrimitiveRestart ? HSW_CUT_INDEX_ENABLE : 0; /* BRW_NEW_INDEX_BUFFER */ + unsigned cut_index; + if (brw->ib.ib) { + cut_index = _mesa_primitive_restart_index(ctx, brw->ib.type); + } else { + /* There's no index buffer, but primitive restart may still apply + * to glDrawArrays and such. FIXED_INDEX mode only applies to drawing + * operations that use an index buffer, so we can ignore it and use + * the GL restart index directly. + */ + cut_index = ctx->Array.RestartIndex; + } + BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_VF << 16 | cut_index_setting | (2 - 2)); - OUT_BATCH(_mesa_primitive_restart_index(ctx, brw->ib.type)); + OUT_BATCH(cut_index); ADVANCE_BATCH(); } -- 1.8.2.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev