I'm on vacation for the next week, so in case anyone else wants to finish off ARB_shading_language_420pack, here are the tests and patches I've done so far.
They cover - Swizzles on scalars - .length() method of matrices and vectors - gl_{Max,Min}ProgramTexelOffset built-in constants (needs a piglit test) - Implicit conversion of return values - Non-constant expression initializers of const variables - and a GLSL spec clarification tacked on at the end Thanks, Matt _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev