On 05/23/2013 03:02 PM, Roland Scheidegger wrote:
Am 23.05.2013 22:33, schrieb Zack Rusin:
Gallium supported only a single viewport/scissor combination. This
commit changes the interface to allow us to add support for multiple
viewports/scissors.
Signed-off-by: Zack Rusin <za...@vmware.com>
---
diff --git a/src/gallium/include/pipe/p_context.h
b/src/gallium/include/pipe/p_context.h
index d1130bc..eaaa043 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -211,11 +211,13 @@ struct pipe_context {
void (*set_polygon_stipple)( struct pipe_context *,
const struct pipe_poly_stipple * );
- void (*set_scissor_state)( struct pipe_context *,
- const struct pipe_scissor_state * );
+ void (*set_scissor_states)( struct pipe_context *,
+ unsigned num_scissors,
+ const struct pipe_scissor_state * );
- void (*set_viewport_state)( struct pipe_context *,
- const struct pipe_viewport_state * );
+ void (*set_viewport_states)( struct pipe_context *,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *);
void (*set_fragment_sampler_views)(struct pipe_context *,
unsigned num_views,
diff --git a/src/gallium/include/pipe/p_defines.h
b/src/gallium/include/pipe/p_defines.h
index bb86968..00f0a37 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -507,7 +507,8 @@ enum pipe_cap {
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 80,
PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81,
PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK = 82,
- PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE = 83
+ PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE = 83,
+ PIPE_CAP_MULTIPLE_VIEWPORTS = 84
Would it be better if this were PIPE_CAP_MAX_VIEWPORTS instead? Though I
guess there's no real need right now to support anything but 16 (as
that's needed by d3d10/11, and is the minimum supported value for GL,
though GL would allow for more), so I don't have a strong opinion on that.
I second this suggestion.
-Brian
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