On 05/07/2013 09:53 AM, Eric Anholt wrote:
Ian Romanick <i...@freedesktop.org> writes:

From: Ian Romanick <ian.d.roman...@intel.com>

This will eventually replace do_vec_index_to_cond_assign.  This lowering
pass is called in all the places where do_vec_index_to_cond_assign or
do_vec_index_to_swizzle is called.

v2: Use WRITEMASK_* instead of integer literals.  Use a more concise
method of generating broadcast_index.  Both suggested by Eric.

I still object to using a vec4 cmp_result.  It's awful for code
generation.  Just compare in the if statements.

So you're telling me that it's unacceptable to continue generating the same code that we currently generate? ...for a case that happens is how many real shaders?

IFs vs cond assigns I don't care about -- that's something the driver
should be deciding.


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