On 04/30/2013 12:56 PM, Eric Anholt wrote:
Everyone was doing effectively the same thing, except for some funky code
reuse in Intel, and swrast mistakenly recomputing _BaseFormat instead of
using the texture's _BaseFormat.  swrast's sRGB handling is left in place,
though it should be done by using _mesa_get_render_format() at render time
instead (as-is, it will miss updates to GL_FRAMEBUFFER_SRGB).
---
  src/mesa/drivers/dri/intel/intel_fbo.c     |  6 ------
  src/mesa/drivers/dri/nouveau/nouveau_fbo.c | 18 ------------------
  src/mesa/main/fbobject.c                   |  7 +++++++
  src/mesa/state_tracker/st_cb_fbo.c         |  5 -----
  src/mesa/swrast/s_texrender.c              |  5 -----
  5 files changed, 7 insertions(+), 34 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c 
b/src/mesa/drivers/dri/intel/intel_fbo.c
index a3817eb..f037445 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -489,12 +489,6 @@ intel_renderbuffer_update_wrapper(struct intel_context 
*intel,
     struct intel_mipmap_tree *mt = intel_image->mt;
     int level = image->Level;

-   rb->Format = image->TexFormat;
-   rb->InternalFormat = image->InternalFormat;
-   rb->_BaseFormat = image->_BaseFormat;
-   rb->NumSamples = mt->num_samples;
-   rb->Width = image->Width2;
-   rb->Height = image->Height2;
     rb->Delete = intel_delete_renderbuffer;
     rb->AllocStorage = intel_nop_alloc_storage;

diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c 
b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index adead3d..a692051 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -247,21 +247,6 @@ nouveau_framebuffer_renderbuffer(struct gl_context *ctx, 
struct gl_framebuffer *
        context_dirty(ctx, FRAMEBUFFER);
  }

-static GLenum
-get_tex_format(struct gl_texture_image *ti)
-{
-       switch (ti->TexFormat) {
-       case MESA_FORMAT_ARGB8888:
-               return GL_RGBA8;
-       case MESA_FORMAT_XRGB8888:
-               return GL_RGB8;
-       case MESA_FORMAT_RGB565:
-               return GL_RGB5;
-       default:
-               return GL_NONE;
-       }
-}
-
  static void
  nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
                       struct gl_renderbuffer_attachment *att)
@@ -271,9 +256,6 @@ nouveau_render_texture(struct gl_context *ctx, struct 
gl_framebuffer *fb,
                att->Texture->Image[att->CubeMapFace][att->TextureLevel];

        /* Update the renderbuffer fields from the texture. */
-       set_renderbuffer_format(rb, get_tex_format(ti));

I think the call to set_renderbuffer_format is still necessary, since it does:

struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
s->cpp = ...;

and the core Mesa code doesn't do that.  Otherwise, this looks good.

I looked over the series for about an hour and didn't notice any other large issues. I'm really glad to see this cleaned up - it was really awkward having the core Mesa code rely on driver hooks setting up the renderbuffer wrapper.

For the series (assuming this nouveau thing gets fixed):
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

-       rb->Width = ti->Width;
-       rb->Height = ti->Height;
        nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,
                            &to_nouveau_renderbuffer(rb)->surface);

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 26d1cce..d88c062 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -380,6 +380,13 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
        rb->AllocStorage = NULL;
     }

+   rb->_BaseFormat = texImage->_BaseFormat;
+   rb->Format = texImage->TexFormat;
+   rb->InternalFormat = texImage->InternalFormat;
+   rb->Width = texImage->Width2;
+   rb->Height = texImage->Height2;
+   rb->NumSamples = texImage->NumSamples;
+
     ctx->Driver.RenderTexture(ctx, fb, att);
  }

diff --git a/src/mesa/state_tracker/st_cb_fbo.c 
b/src/mesa/state_tracker/st_cb_fbo.c
index affe656..aa245d3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -414,11 +414,6 @@ st_render_texture(struct gl_context *ctx,
     strb->rtt_level = att->TextureLevel;
     strb->rtt_face = att->CubeMapFace;
     strb->rtt_slice = att->Zoffset;
-   rb->NumSamples = texImage->NumSamples;
-   rb->Width = texImage->Width2;
-   rb->Height = texImage->Height2;
-   rb->_BaseFormat = texImage->_BaseFormat;
-   rb->InternalFormat = texImage->InternalFormat;

     pipe_resource_reference( &strb->texture, pt );

diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c
index f56a0d5..00b3ca5 100644
--- a/src/mesa/swrast/s_texrender.c
+++ b/src/mesa/swrast/s_texrender.c
@@ -50,11 +50,6 @@ update_wrapper(struct gl_context *ctx, struct 
gl_renderbuffer_attachment *att)
        zOffset = att->Zoffset;
     }

-   rb->Width = swImage->Base.Width;
-   rb->Height = swImage->Base.Height;
-   rb->InternalFormat = swImage->Base.InternalFormat;
-   rb->_BaseFormat = _mesa_get_format_base_format(format);
-
     /* Want to store linear values, not sRGB */
     rb->Format = _mesa_get_srgb_format_linear(format);



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