While this doesn't have the detail that the FS scheduler does, and is ignorant of dependency control, it's still good for a 0.60% +/- 0.15% performance improvement on GLBenchmark 2.7 (n=45/47, outliers removed) --- src/mesa/drivers/dri/i965/Makefile.sources | 1 + src/mesa/drivers/dri/i965/brw_vec4.cpp | 9 + src/mesa/drivers/dri/i965/brw_vec4.h | 1 + .../drivers/dri/i965/brw_vec4_reg_allocate.cpp | 4 + .../dri/i965/brw_vec4_schedule_instructions.cpp | 484 ++++++++++++++++++++ 5 files changed, 499 insertions(+) create mode 100644 src/mesa/drivers/dri/i965/brw_vec4_schedule_instructions.cpp
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources index be8d630..a5231ee 100644 --- a/src/mesa/drivers/dri/i965/Makefile.sources +++ b/src/mesa/drivers/dri/i965/Makefile.sources @@ -86,6 +86,7 @@ i965_FILES = \ brw_vec4.cpp \ brw_vec4_copy_propagation.cpp \ brw_vec4_emit.cpp \ + brw_vec4_schedule_instructions.cpp \ brw_vec4_live_variables.cpp \ brw_vec4_reg_allocate.cpp \ brw_vec4_visitor.cpp \ diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 0afff6f..120a4e2 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -285,6 +285,13 @@ vec4_visitor::implied_mrf_writes(vec4_instruction *inst) return 3; case SHADER_OPCODE_SHADER_TIME_ADD: return 0; + case SHADER_OPCODE_TEX: + case SHADER_OPCODE_TXL: + case SHADER_OPCODE_TXD: + case SHADER_OPCODE_TXF: + case SHADER_OPCODE_TXF_MS: + case SHADER_OPCODE_TXS: + return (inst->texture_offset || inst->header_present) ? 1 : 0; default: assert(!"not reached"); return inst->mlen; @@ -1499,6 +1506,8 @@ vec4_visitor::run() opt_set_dependency_control(); + opt_schedule_instructions(); + /* If any state parameters were appended, then ParameterValues could have * been realloced, in which case the driver uniform storage set up by * _mesa_associate_uniform_storage() would point to freed memory. Make diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 697ab86..c9f1a4e 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -340,6 +340,7 @@ public: bool opt_algebraic(); bool opt_register_coalesce(); void opt_set_dependency_control(); + void opt_schedule_instructions(); bool can_do_source_mods(vec4_instruction *inst); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp index ac3d401..7149d46 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp @@ -102,6 +102,8 @@ brw_alloc_reg_set_for_classes(struct brw_context *brw, int class_count, int base_reg_count) { + struct intel_context *intel = &brw->intel; + /* Compute the total number of registers across all classes. */ int ra_reg_count = 0; for (int i = 0; i < class_count; i++) { @@ -112,6 +114,8 @@ brw_alloc_reg_set_for_classes(struct brw_context *brw, brw->vs.ra_reg_to_grf = ralloc_array(brw, uint8_t, ra_reg_count); ralloc_free(brw->vs.regs); brw->vs.regs = ra_alloc_reg_set(brw, ra_reg_count); + if (intel->gen >= 6) + ra_set_allocate_round_robin(brw->vs.regs); ralloc_free(brw->vs.classes); brw->vs.classes = ralloc_array(brw, int, class_count + 1); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_vec4_schedule_instructions.cpp new file mode 100644 index 0000000..f1e997a --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_vec4_schedule_instructions.cpp @@ -0,0 +1,484 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <e...@anholt.net> + * + */ + +extern "C" { +#include "main/macros.h" +} +#include "brw_vec4.h" +#include "glsl/glsl_types.h" +#include "glsl/ir_optimization.h" +#include "glsl/ir_print_visitor.h" + +/** @file brw_vec4_schedule_instructions.cpp + * + * List scheduling of vec4 instructions. + * + * The basic model of the list scheduler is to take a basic block, + * compute a DAG of the dependencies (RAW ordering with latency, WAW + * ordering, WAR ordering), and make a list of the DAG heads. + * Heuristically pick a DAG head, then put all the children that are + * now DAG heads into the list of things to schedule. + * + * The heuristic is the important part. We're trying to be cheap, + * since actually computing the optimal scheduling is NP complete. + * What we do is track a "current clock". When we schedule a node, we + * update the earliest-unblocked clock time of its children, and + * increment the clock. Then, when trying to schedule, we just pick + * the earliest-unblocked instruction to schedule. + * + * Note that often there will be many things which could execute + * immediately, and there are a range of heuristic options to choose + * from in picking among those. + */ +using namespace brw; + +namespace { + +class schedule_node : public exec_node +{ +public: + schedule_node(vec4_instruction *inst) + { + this->inst = inst; + this->child_array_size = 0; + this->children = NULL; + this->child_latency = NULL; + this->child_count = 0; + this->parent_count = 0; + this->unblocked_time = 0; + + if (inst->is_tex() || + inst->opcode == VS_OPCODE_PULL_CONSTANT_LOAD) { + /* Testing of the latency of texturing instructions in the FS on IVB + * showed a minimum of 130 cycles in the cache-totally-host case, and + * a minimum of ~630 cycles in the L1-L3 cache cold case. Pick some + * number in between. + * + * Since we use sampler LD for our pull constants, they get the same + * treatment. + */ + this->latency = 300; + } else { + /* On gen7+, latency of floating point math and alu instructions is + * 14 extra cycles. + */ + this->latency = 14; + } + } + + vec4_instruction *inst; + schedule_node **children; + int *child_latency; + int child_count; + int parent_count; + int child_array_size; + int unblocked_time; + int latency; +}; + +class instruction_scheduler { +public: + instruction_scheduler(vec4_visitor *v, void *mem_ctx, int grf_count) + { + this->v = v; + this->mem_ctx = ralloc_context(mem_ctx); + this->grf_count = grf_count; + this->instructions.make_empty(); + this->instructions_to_schedule = 0; + } + + ~instruction_scheduler() + { + ralloc_free(this->mem_ctx); + } + void add_barrier_deps(schedule_node *n); + void add_dep(schedule_node *before, schedule_node *after, int latency); + void add_dep(schedule_node *before, schedule_node *after); + + void add_inst(vec4_instruction *inst); + void calculate_deps(); + void schedule_instructions(vec4_instruction *next_block_header); + + void *mem_ctx; + + int instructions_to_schedule; + int grf_count; + exec_list instructions; + vec4_visitor *v; +}; + +void +instruction_scheduler::add_inst(vec4_instruction *inst) +{ + schedule_node *n = new(mem_ctx) schedule_node(inst); + + assert(!inst->is_head_sentinel()); + assert(!inst->is_tail_sentinel()); + + this->instructions_to_schedule++; + + inst->remove(); + instructions.push_tail(n); +} + +/** + * Add a dependency between two instruction nodes. + * + * The @after node will be scheduled after @before. We will try to + * schedule it @latency cycles after @before, but no guarantees there. + */ +void +instruction_scheduler::add_dep(schedule_node *before, schedule_node *after, + int latency) +{ + if (!before || !after) + return; + + assert(before != after); + + for (int i = 0; i < before->child_count; i++) { + if (before->children[i] == after) { + before->child_latency[i] = MAX2(before->child_latency[i], latency); + return; + } + } + + if (before->child_array_size <= before->child_count) { + if (before->child_array_size < 16) + before->child_array_size = 16; + else + before->child_array_size *= 2; + + before->children = reralloc(mem_ctx, before->children, + schedule_node *, + before->child_array_size); + before->child_latency = reralloc(mem_ctx, before->child_latency, + int, before->child_array_size); + } + + before->children[before->child_count] = after; + before->child_latency[before->child_count] = latency; + before->child_count++; + after->parent_count++; +} + +void +instruction_scheduler::add_dep(schedule_node *before, schedule_node *after) +{ + if (!before) + return; + + add_dep(before, after, before->latency); +} + +/** + * Sometimes we really want this node to execute after everything that + * was before it and before everything that followed it. This adds + * the deps to do so. + */ +void +instruction_scheduler::add_barrier_deps(schedule_node *n) +{ + schedule_node *prev = (schedule_node *)n->prev; + schedule_node *next = (schedule_node *)n->next; + + if (prev) { + while (!prev->is_head_sentinel()) { + add_dep(prev, n, 0); + prev = (schedule_node *)prev->prev; + } + } + + if (next) { + while (!next->is_tail_sentinel()) { + add_dep(n, next, 0); + next = (schedule_node *)next->next; + } + } +} + +void +instruction_scheduler::calculate_deps() +{ + schedule_node *last_grf_write[grf_count]; + schedule_node *last_mrf_write[BRW_MAX_MRF]; + schedule_node *last_conditional_mod = NULL; + /* Fixed HW registers are assumed to be separate from the virtual + * GRFs, so they can be tracked separately. We don't really write + * to fixed GRFs much, so don't bother tracking them on a more + * granular level. + */ + schedule_node *last_fixed_grf_write = NULL; + + /* The last instruction always needs to still be the last + * instruction. Either it's flow control (IF, ELSE, ENDIF, DO, + * WHILE) and scheduling other things after it would disturb the + * basic block, or it's FB_WRITE and we should do a better job at + * dead code elimination anyway. + */ + schedule_node *last = (schedule_node *)instructions.get_tail(); + add_barrier_deps(last); + + memset(last_grf_write, 0, sizeof(last_grf_write)); + memset(last_mrf_write, 0, sizeof(last_mrf_write)); + + /* top-to-bottom dependencies: RAW and WAW. */ + foreach_list(node, &instructions) { + schedule_node *n = (schedule_node *)node; + vec4_instruction *inst = n->inst; + + /* read-after-write deps. */ + for (int i = 0; i < 3; i++) { + if (inst->src[i].file == GRF) { + add_dep(last_grf_write[inst->src[i].reg], n); + } else if (inst->src[i].file == HW_REG && + (inst->src[i].fixed_hw_reg.file == + BRW_GENERAL_REGISTER_FILE)) { + add_dep(last_fixed_grf_write, n); + } else if (inst->src[i].file != BAD_FILE && + inst->src[i].file != IMM && + inst->src[i].file != UNIFORM) { + assert(inst->src[i].file != MRF); + add_barrier_deps(n); + } + } + + for (int i = 0; i < inst->mlen; i++) { + /* It looks like the MRF regs are released in the send + * instruction once it's sent, not when the result comes + * back. + */ + add_dep(last_mrf_write[inst->base_mrf + i], n); + } + + if (inst->predicate) { + assert(last_conditional_mod); + add_dep(last_conditional_mod, n); + } + + /* write-after-write deps. */ + if (inst->dst.file == GRF) { + add_dep(last_grf_write[inst->dst.reg], n); + last_grf_write[inst->dst.reg] = n; + } else if (inst->dst.file == MRF) { + add_dep(last_mrf_write[inst->dst.reg], n); + last_mrf_write[inst->dst.reg] = n; + } else if (inst->dst.file == HW_REG && + inst->dst.fixed_hw_reg.file == BRW_GENERAL_REGISTER_FILE) { + last_fixed_grf_write = n; + } else if (inst->dst.file != BAD_FILE) { + add_barrier_deps(n); + } + + if (inst->mlen > 0) { + for (int i = 0; i < v->implied_mrf_writes(inst); i++) { + last_mrf_write[inst->base_mrf + i] = n; + } + } + + if (inst->conditional_mod) { + add_dep(last_conditional_mod, n, 0); + last_conditional_mod = n; + } + } + + /* bottom-to-top dependencies: WAR */ + memset(last_grf_write, 0, sizeof(last_grf_write)); + memset(last_mrf_write, 0, sizeof(last_mrf_write)); + last_conditional_mod = NULL; + last_fixed_grf_write = NULL; + + exec_node *node; + exec_node *prev; + for (node = instructions.get_tail(), prev = node->prev; + !node->is_head_sentinel(); + node = prev, prev = node->prev) { + schedule_node *n = (schedule_node *)node; + vec4_instruction *inst = n->inst; + + /* write-after-read deps. */ + for (int i = 0; i < 3; i++) { + if (inst->src[i].file == GRF) { + add_dep(n, last_grf_write[inst->src[i].reg]); + } else if (inst->src[i].file == HW_REG && + (inst->src[i].fixed_hw_reg.file == + BRW_GENERAL_REGISTER_FILE)) { + add_dep(n, last_fixed_grf_write); + } else if (inst->src[i].file != BAD_FILE && + inst->src[i].file != IMM && + inst->src[i].file != UNIFORM) { + assert(inst->src[i].file != MRF); + add_barrier_deps(n); + } + } + + for (int i = 0; i < inst->mlen; i++) { + /* It looks like the MRF regs are released in the send + * instruction once it's sent, not when the result comes + * back. + */ + add_dep(n, last_mrf_write[inst->base_mrf + i], 2); + } + + if (inst->predicate) { + add_dep(n, last_conditional_mod); + } + + /* Update the things this instruction wrote, so earlier reads + * can mark this as WAR dependency. + */ + if (inst->dst.file == GRF) { + last_grf_write[inst->dst.reg] = n; + } else if (inst->dst.file == MRF) { + last_mrf_write[inst->dst.reg] = n; + } else if (inst->dst.file == HW_REG && + inst->dst.fixed_hw_reg.file == BRW_GENERAL_REGISTER_FILE) { + last_fixed_grf_write = n; + } else if (inst->dst.file != BAD_FILE) { + add_barrier_deps(n); + } + + if (inst->mlen > 0) { + for (int i = 0; i < v->implied_mrf_writes(inst); i++) { + last_mrf_write[inst->base_mrf + i] = n; + } + } + + if (inst->conditional_mod) { + last_conditional_mod = n; + } + } +} + +void +instruction_scheduler::schedule_instructions(vec4_instruction *next_block_header) +{ + int time = 0; + + /* Remove non-DAG heads from the list. */ + foreach_list_safe(node, &instructions) { + schedule_node *n = (schedule_node *)node; + if (n->parent_count != 0) + n->remove(); + } + + while (!instructions.is_empty()) { + schedule_node *chosen = NULL; + int chosen_time = 0; + + foreach_list(node, &instructions) { + schedule_node *n = (schedule_node *)node; + + if (!chosen || n->unblocked_time < chosen_time) { + chosen = n; + chosen_time = n->unblocked_time; + } + } + + /* Schedule this instruction. */ + assert(chosen); + chosen->remove(); + next_block_header->insert_before(chosen->inst); + instructions_to_schedule--; + + /* Bump the clock. If we expected a delay for scheduling, then bump the + * clock to reflect that. VS instructions take 2 cycles, since the + * SIMD4 units the hw is composed of get loaded twice, once for each + * half of a vec8 register. + */ + time = MAX2(time + 2, chosen_time); + + /* Now that we've scheduled a new instruction, some of its + * children can be promoted to the list of instructions ready to + * be scheduled. Update the children's unblocked time for this + * DAG edge as we do so. + */ + for (int i = 0; i < chosen->child_count; i++) { + schedule_node *child = chosen->children[i]; + + child->unblocked_time = MAX2(child->unblocked_time, + time + chosen->child_latency[i]); + + child->parent_count--; + if (child->parent_count == 0) { + instructions.push_tail(child); + } + } + + /* Shared resource: the mathbox. There's one per EU (on later + * generations, it's even more limited pre-gen6), so if we send + * something off to it then the next math isn't going to make + * progress until the first is done. + */ + if (chosen->inst->is_math()) { + foreach_list(node, &instructions) { + schedule_node *n = (schedule_node *)node; + + if (n->inst->is_math()) + n->unblocked_time = MAX2(n->unblocked_time, + time + chosen->latency); + } + } + } + + if (unlikely(INTEL_DEBUG & DEBUG_VS)) + printf("vs esimated execution time: %d\n", time); + + assert(instructions_to_schedule == 0); +} + +} /* anonymous namespace */ + +void +vec4_visitor::opt_schedule_instructions() +{ + vec4_instruction *next_block_header = (vec4_instruction *)instructions.head; + instruction_scheduler sched(this, mem_ctx, prog_data->total_grf); + + while (!next_block_header->is_tail_sentinel()) { + /* Add things to be scheduled until we get to a new BB. */ + while (!next_block_header->is_tail_sentinel()) { + vec4_instruction *inst = next_block_header; + next_block_header = (vec4_instruction *)next_block_header->next; + + sched.add_inst(inst); + if (inst->opcode == BRW_OPCODE_IF || + inst->opcode == BRW_OPCODE_ELSE || + inst->opcode == BRW_OPCODE_ENDIF || + inst->opcode == BRW_OPCODE_DO || + inst->opcode == BRW_OPCODE_WHILE || + inst->opcode == BRW_OPCODE_BREAK || + inst->opcode == BRW_OPCODE_CONTINUE) { + break; + } + } + sched.calculate_deps(); + sched.schedule_instructions(next_block_header); + } + + this->live_intervals_valid = false; +} -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev