+ case ir_unop_find_msb: + for (unsigned c = 0; c < components; c++) { + int v = op[0]->value.i[c]; + + if (v == 0 || (op[0]->type->base_type == GLSL_TYPE_INT && v == -1)) + data.i[c] = -1; + else { + int count = 0; + int top_bit = op[0]->type->base_type == GLSL_TYPE_UINT + ? 0 : v & (1 << 31); + + while (((v & (1 << 31)) == top_bit) && count != 32) { + count++; + v <<= 1; + } + + data.i[c] = count;
Assuming the bits are numbered from the LSB, this probably wants to be data.i[c] = 32 - count; -- Chris _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev