This code is trying to deal with providing a map in the case that
AllocTexImageBuffer was called, which is hooked up to the swrast variant.
---
 src/mesa/drivers/dri/nouveau/nouveau_texture.c |    4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c 
b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 4176681..0889b5a 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -136,7 +136,7 @@ nouveau_map_texture_image(struct gl_context *ctx,
                        *stride = s->pitch;
                }
        } else {
-               *map = nti->base.Map +
+               *map = nti->base.Buffer +
                        get_format_blocksy(s->format, y) * s->pitch +
                        get_format_blocksx(s->format, x) * s->cpp;
                *stride = s->pitch;
@@ -158,8 +158,6 @@ nouveau_unmap_texture_image(struct gl_context *ctx, struct 
gl_texture_image *ti,
                nouveau_surface_ref(NULL, st);
 
        }
-
-       nti->base.Map = NULL;
 }
 
 static gl_format
-- 
1.7.10.4

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