https://bugs.freedesktop.org/show_bug.cgi?id=63132

José Fonseca <jfons...@vmware.com> changed:

           What    |Removed                     |Added
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                 CC|                            |bri...@vmware.com,
                   |                            |jfons...@vmware.com

--- Comment #2 from José Fonseca <jfons...@vmware.com> ---
Looking at the TGSI shader in the attachement, it looks like Mesa state tracker
is doing an aweful job in allocating TEMP registers: they keep just increasing
number, even though there is no indirection of TEMP registers.  I recall that
GLSL IR emits increasing indices and Mesa state tracker tries to be a bit
smarter, but I suspect that the loop is thwarting it.

Johannes, could you get an apitrace with this?

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