On 04/06/2013 07:20 PM, Paul Berry wrote:
This patch updates the interp[] array to match the enum glsl_interp_qualifier.
Can we use STATIC_ASSERT to make sure these arrays are at least the correct size?
--- src/glsl/ir_print_visitor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 597d281..8b445dc 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -149,7 +149,7 @@ void ir_print_visitor::visit(ir_variable *ir) const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ", "in ", "out ", "inout ", "const_in ", "sys ", "temporary " }; - const char *const interp[] = { "", "flat", "noperspective" }; + const char *const interp[] = { "", "smooth", "flat", "noperspective" }; printf("(%s%s%s%s) ", cent, inv, mode[ir->mode], interp[ir->interpolation]);
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