On 04/06/2013 07:20 PM, Paul Berry wrote:
This patch updates the interp[] array to match the enum
glsl_interp_qualifier.

Can we use STATIC_ASSERT to make sure these arrays are at least the correct size?

---
  src/glsl/ir_print_visitor.cpp | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 597d281..8b445dc 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -149,7 +149,7 @@ void ir_print_visitor::visit(ir_variable *ir)
     const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
                                  "in ", "out ", "inout ",
                                "const_in ", "sys ", "temporary " };
-   const char *const interp[] = { "", "flat", "noperspective" };
+   const char *const interp[] = { "", "smooth", "flat", "noperspective" };

     printf("(%s%s%s%s) ",
          cent, inv, mode[ir->mode], interp[ir->interpolation]);


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