From: Maxence Le Dore <maxence.led...@gmail.com> From: Maxence Le Dore <maxence.led...@gmail.com>
V2 [Chris Forbes]: - Add new pattern, fixup parameter reading. --- src/glsl/builtins/profiles/ARB_texture_gather.glsl | 27 ++++++++++++++++++++++ src/glsl/builtins/tools/generate_builtins.py | 1 + src/glsl/builtins/tools/texture_builtins.py | 14 ++++++++++- src/glsl/glcpp/glcpp-parse.y | 3 +++ src/glsl/glsl_parser_extras.cpp | 1 + src/glsl/glsl_parser_extras.h | 2 ++ src/glsl/ir.cpp | 2 +- src/glsl/ir.h | 4 +++- src/glsl/ir_clone.cpp | 1 + src/glsl/ir_hv_accept.cpp | 1 + src/glsl/ir_print_visitor.cpp | 3 ++- src/glsl/ir_reader.cpp | 6 ++++- src/glsl/ir_rvalue_visitor.cpp | 1 + src/glsl/opt_tree_grafting.cpp | 1 + src/glsl/standalone_scaffolding.cpp | 1 + src/mesa/program/ir_to_mesa.cpp | 5 ++++ 16 files changed, 68 insertions(+), 5 deletions(-) create mode 100644 src/glsl/builtins/profiles/ARB_texture_gather.glsl diff --git a/src/glsl/builtins/profiles/ARB_texture_gather.glsl b/src/glsl/builtins/profiles/ARB_texture_gather.glsl new file mode 100644 index 0000000..d8716a6 --- /dev/null +++ b/src/glsl/builtins/profiles/ARB_texture_gather.glsl @@ -0,0 +1,27 @@ +#version 130 +#extension GL_ARB_texture_gather: enable +#extension GL_ARB_texture_cube_map_array: enable + + vec4 textureGather( sampler2D sampler, vec2 coord); +ivec4 textureGather(isampler2D sampler, vec2 coord); +uvec4 textureGather(usampler2D sampler, vec2 coord); + + vec4 textureGather( sampler2DArray sampler, vec3 coord); +ivec4 textureGather(isampler2DArray sampler, vec3 coord); +uvec4 textureGather(usampler2DArray sampler, vec3 coord); + + vec4 textureGather( samplerCube sampler, vec3 coord); +ivec4 textureGather(isamplerCube sampler, vec3 coord); +uvec4 textureGather(usamplerCube sampler, vec3 coord); + + vec4 textureGather( samplerCubeArray sampler, vec4 coord); +ivec4 textureGather(isamplerCubeArray sampler, vec4 coord); +uvec4 textureGather(usamplerCubeArray sampler, vec4 coord); + + vec4 textureGatherOffset( sampler2D sampler, vec2 coord, ivec2 offset); +ivec4 textureGatherOffset(isampler2D sampler, vec2 coord, ivec2 offset); +uvec4 textureGatherOffset(usampler2D sampler, vec2 coord, ivec2 offset); + + vec4 textureGatherOffset( sampler2DArray sampler, vec3 coord, ivec2 offset); +ivec4 textureGatherOffset(isampler2DArray sampler, vec3 coord, ivec2 offset); +uvec4 textureGatherOffset(usampler2DArray sampler, vec3 coord, ivec2 offset); diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index 75d3c21..ac475c5 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -192,6 +192,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne st->ARB_shading_language_packing_enable = true; st->ARB_texture_multisample_enable = true; st->ARB_texture_query_lod_enable = true; + st->ARB_texture_gather_enable = true; _mesa_glsl_initialize_types(st); sh->ir = new(sh) exec_list; diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index 6ef20d5..12481f4 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -117,7 +117,7 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0): else: print "0", - if tex_inst not in ['txf', 'txf_ms', 'txs', 'lod']: + if tex_inst not in ['txf', 'txf_ms', 'txs', 'lod', 'tg4']: # Projective divisor if variant & Proj: print "(swiz " + "xyzw"[coord_dim + extra_dim-1] + " (var_ref P))", @@ -653,6 +653,18 @@ def generate_texture_functions(fs): generate_sigs("", "lod", "CubeArrayShadow") end_function(fs, "textureQueryLOD") + start_function("textureGather") + generate_fiu_sigs("tg4", "2D") + generate_fiu_sigs("tg4", "2DArray") + generate_fiu_sigs("tg4", "Cube") + generate_fiu_sigs("tg4", "CubeArray") + end_function(fs, "textureGather") + + start_function("textureGatherOffset") + generate_fiu_sigs("tg4", "2D", Offset) + generate_fiu_sigs("tg4", "2DArray", Offset) + end_function(fs, "textureGatherOffset") + sys.stdout = sys.__stdout__ return fs diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 00edbbf..cda8aad 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1236,6 +1236,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_texture_query_lod) add_builtin_define(parser, "GL_ARB_texture_query_lod", 1); + + if (extensions->ARB_texture_gather) + add_builtin_define(parser, "GL_ARB_texture_gather", 1); } } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 9740903..706f72e 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -468,6 +468,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_shading_language_packing, true, false, true, true, false, ARB_shading_language_packing), EXT(ARB_texture_multisample, true, false, true, true, false, ARB_texture_multisample), EXT(ARB_texture_query_lod, false, false, true, true, false, ARB_texture_query_lod), + EXT(ARB_texture_gather, true, false, true, true, false, ARB_texture_gather), }; #undef EXT diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 95891b5..7872bbc 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -254,6 +254,8 @@ struct _mesa_glsl_parse_state { bool ARB_fragment_coord_conventions_warn; bool ARB_texture_rectangle_enable; bool ARB_texture_rectangle_warn; + bool ARB_texture_gather_enable; + bool ARB_texture_gather_warn; bool EXT_texture_array_enable; bool EXT_texture_array_warn; bool ARB_shader_texture_lod_enable; diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 05b77da..55d3aa8 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1307,7 +1307,7 @@ ir_dereference::is_lvalue() const } -static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod" }; +static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4" }; const char *ir_texture::opcode_string() { diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 0c3e399..fdd28d2 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1427,7 +1427,8 @@ enum ir_texture_opcode { ir_txf, /**< Texel fetch with explicit LOD */ ir_txf_ms, /**< Multisample texture fetch */ ir_txs, /**< Texture size */ - ir_lod /**< Texture lod query */ + ir_lod, /**< Texture lod query */ + ir_tg4 /**< Texture gather */ }; @@ -1452,6 +1453,7 @@ enum ir_texture_opcode { * <type> <sampler> <coordinate> <sample_index>) * (txs <type> <sampler> <lod>) * (lod <type> <sampler> <coordinate>) + * (tg4 <type> <sampler> <coordinate> 0) */ class ir_texture : public ir_rvalue { public: diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index 5b42935..ef26166 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -244,6 +244,7 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const switch (this->op) { case ir_tex: case ir_lod: + case ir_tg4: break; case ir_txb: new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); diff --git a/src/glsl/ir_hv_accept.cpp b/src/glsl/ir_hv_accept.cpp index 559b71a..dd29e41 100644 --- a/src/glsl/ir_hv_accept.cpp +++ b/src/glsl/ir_hv_accept.cpp @@ -214,6 +214,7 @@ ir_texture::accept(ir_hierarchical_visitor *v) switch (this->op) { case ir_tex: case ir_lod: + case ir_tg4: break; case ir_txb: s = this->lod_info.bias->accept(v); diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 597d281..04fc5e8 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -260,7 +260,7 @@ void ir_print_visitor::visit(ir_texture *ir) printf(" "); } - if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs) { + if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs && ir->op != ir_tg4) { if (ir->projector) ir->projector->accept(this); else @@ -279,6 +279,7 @@ void ir_print_visitor::visit(ir_texture *ir) { case ir_tex: case ir_lod: + case ir_tg4: break; case ir_txb: ir->lod_info.bias->accept(this); diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index 16fdc41..7f6c911 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -925,6 +925,8 @@ ir_reader::read_texture(s_expression *expr) { "txf_ms", s_type, s_sampler, s_coord, s_sample_index }; s_pattern txs_pattern[] = { "txs", s_type, s_sampler, s_lod }; + s_pattern tg4_pattern[] = + { "tg4", s_type, s_sampler, s_coord, s_offset }; s_pattern other_pattern[] = { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; @@ -938,6 +940,8 @@ ir_reader::read_texture(s_expression *expr) op = ir_txf_ms; } else if (MATCH(expr, txs_pattern)) { op = ir_txs; + } else if (MATCH(expr, tg4_pattern)) { + op = ir_tg4; } else if (MATCH(expr, other_pattern)) { op = ir_texture::get_opcode(tag->value()); if (op == -1) @@ -988,7 +992,7 @@ ir_reader::read_texture(s_expression *expr) } } - if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod) { + if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod && op != ir_tg4) { s_int *proj_as_int = SX_AS_INT(s_proj); if (proj_as_int && proj_as_int->value() == 1) { tex->projector = NULL; diff --git a/src/glsl/ir_rvalue_visitor.cpp b/src/glsl/ir_rvalue_visitor.cpp index 3504a4d..ae3291b 100644 --- a/src/glsl/ir_rvalue_visitor.cpp +++ b/src/glsl/ir_rvalue_visitor.cpp @@ -58,6 +58,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir) switch (ir->op) { case ir_tex: case ir_lod: + case ir_tg4: break; case ir_txb: handle_rvalue(&ir->lod_info.bias); diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp index 9aceb13..03b920d 100644 --- a/src/glsl/opt_tree_grafting.cpp +++ b/src/glsl/opt_tree_grafting.cpp @@ -275,6 +275,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir) switch (ir->op) { case ir_tex: case ir_lod: + case ir_tg4: break; case ir_txb: if (do_graft(&ir->lod_info.bias)) diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 0c1f52f..76cebe6 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -104,6 +104,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_texture_cube_map_array = true; ctx->Extensions.ARB_texture_multisample = true; ctx->Extensions.ARB_texture_query_lod = true; + ctx->Extensions.ARB_texture_gather = true; ctx->Const.GLSLVersion = 120; diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 14cf5ba..280a18c 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2051,6 +2051,11 @@ ir_to_mesa_visitor::visit(ir_texture *ir) case ir_lod: assert(!"Unexpected ir_lod opcode"); break; + case ir_tg4: + assert(!"Unexpected ir_tg4 opcode"); + break; + default: + assert(!"Invalid texture opcode."); } const glsl_type *sampler_type = ir->sampler->type; 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