Looks good to me Brian. Just a couple of comments.
----- Original Message ----- > Let's try to update this when we find other broken applications... docs/ is growing a lot of stuff, with disparate target audiences. Maybe we could establish some sort of directory hierachary there: docs/apps/index.html docs/apps/viewperf.html docs/relnotes/1.2.3.4.5.html docs/specs/ docs/devel/ So that target readers can more easily find stuff that's most relevant for them. > --- > docs/application-issues.html | 83 > ++++++++++++++++++++++++++++++++++++++++++ > docs/contents.html | 1 + > 2 files changed, 84 insertions(+), 0 deletions(-) > create mode 100644 docs/application-issues.html > > diff --git a/docs/application-issues.html b/docs/application-issues.html > new file mode 100644 > index 0000000..6db0865 > --- /dev/null > +++ b/docs/application-issues.html > @@ -0,0 +1,83 @@ > +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" > "http://www.w3.org/TR/html4/loose.dtd"> > +<html lang="en"> > +<head> > + <meta http-equiv="content-type" content="text/html; charset=utf-8"> > + <title>Application Issues</title> > + <link rel="stylesheet" type="text/css" href="mesa.css"> > +</head> > +<body> > + > +<div class="header"> > + <h1>The Mesa 3D Graphics Library</h1> > +</div> > + > +<iframe src="contents.html"></iframe> > +<div class="content"> > + > +<h1>Application Issues</h1> > + > +<p> > +This page documents known issues with some OpenGL applications. > +</p> > + > + > +<h2>Topogun</h2> > + > +<p> > +<a href="http://www.topogun.com/">Topogun</a> for Linux (version 2, at > least) > +creates a GLX visual without requesting a depth buffer. > +This causes bad rendering if the OpenGL driver happens to choose a visual > +without a depth buffer. > +</p> > + > +<p> > +Mesa 9.1.2 and later (will) support a DRI configuration option to work > around > +this issue. > +Using the <a href="http://dri.freedesktop.org/wiki/DriConf">driconf</a> > tool, > +set the "Create all visuals with a depth buffer" option before running > Topogun. > +Then, all GLX visuals will be created with a depth buffer. > +</p> > + BTW, do users need to manually configure this, or will it be automatically set based on process name? Jose _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev