ahh, so you did.. looks like I had rebased just before your patch BR, -R
On Thu, Mar 21, 2013 at 2:47 PM, Brian Paul <bri...@vmware.com> wrote: > I already fixed this in commit 460a4444e8a11a33340a979c7e0721f76e63a990 > > -Brian > > > On 03/21/2013 12:39 PM, Rob Clark wrote: >> >> The recently added tgsi_declaration::Array field was not being >> initialized to zero, resulting in nonsense shaders like: >> >> FRAG >> PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 >> DCL IN[0], ARRAY(48), GENERIC[0], CONSTANT >> -> DCL NULL[1..0]. >> 0: MOV OUT[0], IN[0] >> 1: END >> >> Signed-off-by: Rob Clark<robdcl...@gmail.com> >> --- >> src/gallium/auxiliary/tgsi/tgsi_build.c | 1 + >> 1 file changed, 1 insertion(+) >> >> diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c >> b/src/gallium/auxiliary/tgsi/tgsi_build.c >> index 435d94a..2e49671 100644 >> --- a/src/gallium/auxiliary/tgsi/tgsi_build.c >> +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c >> @@ -109,6 +109,7 @@ tgsi_default_declaration( void ) >> declaration.Semantic = 0; >> declaration.Invariant = 0; >> declaration.Local = 0; >> + declaration.Array = 0; >> declaration.Padding = 0; >> >> return declaration; > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev