Looks good to me. Jose
----- Original Message ----- > If geometry shader is present its stream output info should > be used instead of the vs and we shouldn't use the pre-clipped > corrdinates. > > Signed-off-by: Zack Rusin <za...@vmware.com> > --- > .../draw/draw_pt_fetch_shade_pipeline_llvm.c | 2 +- > src/gallium/auxiliary/draw/draw_pt_so_emit.c | 37 > ++++++++++++++++---- > 2 files changed, 31 insertions(+), 8 deletions(-) > > diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c > b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c > index 5fc9436..288b524 100644 > --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c > +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c > @@ -102,7 +102,7 @@ llvm_middle_end_prepare( struct draw_pt_middle_end > *middle, > (boolean)draw->rasterizer->gl_rasterization_rules, > (draw->vs.edgeflag_output ? TRUE : FALSE) ); > > - draw_pt_so_emit_prepare( fpme->so_emit, TRUE ); > + draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL ); > > if (!(opt & PT_PIPELINE)) { > draw_pt_emit_prepare( fpme->emit, > diff --git a/src/gallium/auxiliary/draw/draw_pt_so_emit.c > b/src/gallium/auxiliary/draw/draw_pt_so_emit.c > index 13d8470..64ed544 100644 > --- a/src/gallium/auxiliary/draw/draw_pt_so_emit.c > +++ b/src/gallium/auxiliary/draw/draw_pt_so_emit.c > @@ -27,6 +27,7 @@ > > #include "draw/draw_private.h" > #include "draw/draw_vs.h" > +#include "draw/draw_gs.h" > #include "draw/draw_context.h" > #include "draw/draw_vbuf.h" > #include "draw/draw_vertex.h" > @@ -51,13 +52,37 @@ struct pt_so_emit { > unsigned generated_primitives; > }; > > +static const struct pipe_stream_output_info * > +draw_so_info(const struct draw_context *draw) > +{ > + const struct pipe_stream_output_info *state = NULL; > + > + if (draw->gs.geometry_shader) { > + state = &draw->gs.geometry_shader->state.stream_output; > + } else { > + state = &draw->vs.vertex_shader->state.stream_output; > + } > + > + return state; > +} > + > +static INLINE boolean > +draw_has_so(const struct draw_context *draw) > +{ > + const struct pipe_stream_output_info *state = draw_so_info(draw); > + > + if (state && state->num_outputs > 0) > + return TRUE; > + > + return FALSE; > +} > > void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean > use_pre_clip_pos) > { > struct draw_context *draw = emit->draw; > > emit->use_pre_clip_pos = use_pre_clip_pos; > - emit->has_so = (draw->vs.vertex_shader->state.stream_output.num_outputs > > 0); > + emit->has_so = draw_has_so(draw); > if (use_pre_clip_pos) > emit->pos_idx = draw_current_shader_position_output(draw); > > @@ -92,8 +117,7 @@ static void so_emit_prim(struct pt_so_emit *so, > struct draw_context *draw = so->draw; > const float (*input_ptr)[4]; > const float (*pcp_ptr)[4] = NULL; > - const struct pipe_stream_output_info *state = > - &draw->vs.vertex_shader->state.stream_output; > + const struct pipe_stream_output_info *state = draw_so_info(draw); > float *buffer; > int buffer_total_bytes[PIPE_MAX_SO_BUFFERS]; > > @@ -125,9 +149,8 @@ static void so_emit_prim(struct pt_so_emit *so, > for (i = 0; i < num_vertices; ++i) { > const float (*input)[4]; > const float (*pre_clip_pos)[4]; > - unsigned total_written_compos = 0; > int ob; > - /*debug_printf("%d) vertex index = %d (prim idx = %d)\n", i, > indices[i], prim_idx);*/ > + > input = (const float (*)[4])( > (const char *)input_ptr + (indices[i] * input_vertex_stride)); > > @@ -145,11 +168,11 @@ static void so_emit_prim(struct pt_so_emit *so, > buffer = (float *)((char *)draw->so.targets[ob]->mapping + > draw->so.targets[ob]->target.buffer_offset + > draw->so.targets[ob]->internal_offset) + > state->output[slot].dst_offset; > + > if (idx == so->pos_idx && pcp_ptr) > - memcpy(buffer, &pre_clip_pos[start_comp], num_comps * > sizeof(float)); > + memcpy(buffer, &pre_clip_pos[idx][start_comp], num_comps * > sizeof(float)); > else > memcpy(buffer, &input[idx][start_comp], num_comps * > sizeof(float)); > - total_written_compos += num_comps; > } > for (ob = 0; ob < draw->so.num_targets; ++ob) > draw->so.targets[ob]->internal_offset += state->stride[ob] * > sizeof(float); > -- > 1.7.10.4 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev