On Mon, Mar 11, 2013 at 9:56 AM, Jose Fonseca <jfons...@vmware.com> wrote:
> I'm surprised this is is faster. > > In particular, for big things we'll be touching memory twice. > > Did you measure the speed up? > > Jose > I'm sorry to be dull, but is there a SSE2 implementation of this somewhere for x86 / x64 CPUs? Patrick > > ----- Original Message ----- > > --- > > src/mesa/main/readpix.c | 5 +++-- > > 1 file changed, 3 insertions(+), 2 deletions(-) > > > > diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c > > index 349b0bc..0f5c84c 100644 > > --- a/src/mesa/main/readpix.c > > +++ b/src/mesa/main/readpix.c > > @@ -285,11 +285,12 @@ fast_read_rgba_pixels_memcpy( struct gl_context > *ctx, > > } > > } else if (copy_xrgb) { > > /* convert xrgb -> argb */ > > + int alphaOffset = texelBytes - 1; > > for (j = 0; j < height; j++) { > > - GLuint *dst4 = (GLuint *) dst, *map4 = (GLuint *) map; > > + memcpy(dst, map, width * texelBytes); > > int i; > > for (i = 0; i < width; i++) { > > - dst4[i] = map4[i] | 0xff000000; /* set A=0xff */ > > + dst[i * texelBytes + alphaOffset] = 0xff; /* set A=0xff */ > > } > > dst += dstStride; > > map += stride; > > -- > > 1.8.1.5 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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