On 03/06/2013 11:23 AM, Alan Hourihane wrote:
If the sampler object has been deleted on another context, an alternative context may reference the old sampler. So ensure the sampler object still exists.
Alan, is this specified somewhere in a spec? I can't find a description of this behaviour and we don't do this for texture objects or buffer objects, etc.
-Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev