https://bugs.freedesktop.org/show_bug.cgi?id=61828
--- Comment #1 from Roland Scheidegger <srol...@vmware.com> --- Whoa I thought noone ever defined TXP for array textures. But it turns out I was wrong since apparently GL_MESA_texture_array supports array textures even with fixed function hence TXP. Sick. (The spec does not actually seem to define if the array coord should be projected or not, but I guess from previous softpipe behavior not. I don't think any real hw actually implements this correctly however.) Well I will just kill those assertions again. I am quite sure we can't really handle that correctly everywhere however anyway (for instance the glsl-to-tgsi code lowering texture opcodes with lod and projection would do the projective divide itself on all coords but then again probably noone cares). -- You are receiving this mail because: You are the assignee for the bug.
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