We don't have a test for this yet, but obviously the swizzle was wrong. --- src/gallium/auxiliary/util/u_blitter.c | 2 +- src/gallium/auxiliary/util/u_simple_shaders.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index e37be4e..61a9ed4 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -703,7 +703,7 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx, case PIPE_TEXTURE_2D: for (i = 0; i < 4; i++) { - ctx->vertices[i][1][2] = (float) sample; /*r*/ + ctx->vertices[i][1][3] = (float) sample; /*r*/ } break; diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 7e36661..c53c2d0 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -400,7 +400,7 @@ util_make_fs_blit_msaa_gen(struct pipe_context *pipe, "DCL TEMP[0]\n" "F2U TEMP[0], IN[0]\n" - "TXF OUT[0]%s, TEMP[0].xyzz, SAMP[0], %s\n" + "TXF OUT[0]%s, TEMP[0], SAMP[0], %s\n" "END\n"; const char *type = tgsi_texture_names[tgsi_tex]; -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev