https://bugs.freedesktop.org/show_bug.cgi?id=61361
--- Comment #7 from Matt Turner <matts...@gmail.com> --- (In reply to comment #6) > the check fails at glsl. as far as i understand, the missing support for > shaders is the reason. possibly i'm wrong. Yeah, I don't think that makes any sense. Post a log. -- You are receiving this mail because: You are the assignee for the bug.
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