From: Roland Scheidegger <srol...@vmware.com> Similar fix to what is done for the non-llvm case, we could otherwise still hit the stages (near certainly with gs) which crash. It is probably a much better idea to skip trying to draw at that point anyway. --- .../draw/draw_pt_fetch_shade_pipeline_llvm.c | 42 +++++++++++--------- 1 file changed, 24 insertions(+), 18 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c index b0c18ed..a8ddad6 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c @@ -300,31 +300,37 @@ llvm_pipeline_generic( struct draw_pt_middle_end *middle, FREE(vert_info->verts); vert_info = &gs_vert_info; prim_info = &gs_prim_info; - - clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info ); - } /* stream output needs to be done before clipping */ draw_pt_so_emit( fpme->so_emit, - vert_info, + vert_info, prim_info ); - if (clipped) { - opt |= PT_PIPELINE; - } - - /* Do we need to run the pipeline? Now will come here if clipped + /* + * if there's no position, need to stop now, or the latter stages + * will try to access non-existent position output. */ - if (opt & PT_PIPELINE) { - pipeline( fpme, - vert_info, - prim_info ); - } - else { - emit( fpme->emit, - vert_info, - prim_info ); + if (draw_current_shader_position_output(draw) != -1) { + if ((opt & PT_SHADE) && gshader) { + clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info ); + } + if (clipped) { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? Now will come here if clipped + */ + if (opt & PT_PIPELINE) { + pipeline( fpme, + vert_info, + prim_info ); + } + else { + emit( fpme->emit, + vert_info, + prim_info ); + } } FREE(vert_info->verts); } -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev