https://bugs.freedesktop.org/show_bug.cgi?id=61647

Vinson Lee <v...@freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |srol...@vmware.com
           Keywords|                            |regression

--- Comment #2 from Vinson Lee <v...@freedesktop.org> ---
c8eb2d0e829d0d2aea6a982620da0d3cfb5982e2 is the first bad commit
commit c8eb2d0e829d0d2aea6a982620da0d3cfb5982e2
Author: Roland Scheidegger <srol...@vmware.com>
Date:   Thu Feb 28 01:25:24 2013 +0100

    llvmpipe: check buffers in llvmpipe_is_resource_referenced.

    Now that buffers can be used as textures or render targets
    make sure they aren't skipped.

    Fix suggested by Jose Fonseca.

    v2: added a couple of assertions so we can actually guarantee
    we check the resources and don't skip them. Also added some comments
    that this is actually a lie due to the way the opengl buffer api works.

:040000 040000 433342731ec1897b776bb1ea286814110adff12e
9e52a970fa15bbbb2e4d71d294065089988820b6 M    src
bisect run success

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