From: Roland Scheidegger <srol...@vmware.com> texel offsets should have been the last missing feature (not sure if anything is actually missing for 140). In any case we still don't do OpenGL 3.0 (missing MSAA which will be difficult, plus EXT_packed_float, ARB_depth_buffer_float and EXT_framebuffer_sRGB). --- src/gallium/drivers/llvmpipe/lp_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 05bbca5..aab13b3 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -195,7 +195,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_VERTEX_COLOR_CLAMPED: return 1; case PIPE_CAP_GLSL_FEATURE_LEVEL: - return 120; + return 130; case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: return 0; case PIPE_CAP_COMPUTE: -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev