On Wed, Feb 27, 2013 at 1:21 AM, Jose Fonseca <jfons...@vmware.com> wrote: > ----- Original Message ----- >> Jordan Justen <jordan.l.jus...@intel.com> writes: >> >> > Motivated by wanting to see if GenTextures was called by an >> > application while debugging another Steam overlay issue. >> >> Making a systematic MESA_DEBUG=api using dispatch tables and code >> generation seems like it would be nice instead of adding it ad-hoc. Not >> something against this patch, just maybe a project for a janitor list if >> we have one. >> >> apitrace seems like it would be to replace it, but I've seen enough apps >> where it doesn't work (and in this case with the steam overlay it >> definitely doesn't) that we can't just rely on that. > > Could you elaborate on that? I'd like to understand how apitrace would miss > intercepting calls.
The Steam overlay uses LD_PRELOAD and there doesn't seem to be a way to both use the overlay and capture a trace. -Jordan _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev