Please disregard this patch. Marek
On Sun, Feb 3, 2013 at 6:25 PM, Marek Olšák <mar...@gmail.com> wrote: > v2: change the requirement from GLSL 1.30 to SM 3.0 (R500 can do this) > --- > src/mesa/state_tracker/st_context.c | 1 + > src/mesa/state_tracker/st_context.h | 1 + > src/mesa/state_tracker/st_extensions.c | 1 + > src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 22 +++++++++++++++++++--- > 4 files changed, 22 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/state_tracker/st_context.c > b/src/mesa/state_tracker/st_context.c > index b416319..676fc06 100644 > --- a/src/mesa/state_tracker/st_context.c > +++ b/src/mesa/state_tracker/st_context.c > @@ -182,6 +182,7 @@ st_create_context_priv( struct gl_context *ctx, struct > pipe_context *pipe, > > st->has_stencil_export = > screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT); > + st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3); > > /* GL limits and extensions */ > st_init_limits(st); > diff --git a/src/mesa/state_tracker/st_context.h > b/src/mesa/state_tracker/st_context.h > index 70ee671..726c64d 100644 > --- a/src/mesa/state_tracker/st_context.h > +++ b/src/mesa/state_tracker/st_context.h > @@ -84,6 +84,7 @@ struct st_context > GLboolean clamp_vert_color_in_shader; > boolean has_stencil_export; /**< can do shader stencil export? */ > boolean has_time_elapsed; > + boolean has_shader_model3; > > /* On old libGL's for linux we need to invalidate the drawables > * on glViewpport calls, this is set via a option. > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index 214588f..4d2d43d 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -597,6 +597,7 @@ void st_init_extensions(struct st_context *st) > /* Extensions that either depend on GLSL 1.30 or are a subset thereof. > */ > ctx->Extensions.ARB_conservative_depth = GL_TRUE; > ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; > + ctx->Extensions.ARB_shading_language_packing = GL_TRUE; > ctx->Extensions.OES_depth_texture_cube_map = GL_TRUE; > } else { > /* Optional integer support for GLSL 1.2. */ > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > index 994a551..33ff235 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > @@ -1286,11 +1286,12 @@ > glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression *ir, int > try_operan > bool > glsl_to_tgsi_visitor::try_emit_sat(ir_expression *ir) > { > - /* Saturates were only introduced to vertex programs in > - * NV_vertex_program3, so don't give them to drivers in the VP. > + /* Emit saturates in the vertex shader only if GLSL 1.30 is supported. > */ > - if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) > + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB && > + !st_context(this->ctx)->has_shader_model3) { > return false; > + } > > ir_rvalue *sat_src = ir->as_rvalue_to_saturate(); > if (!sat_src) > @@ -5153,6 +5154,21 @@ st_link_shader(struct gl_context *ctx, struct > gl_shader_program *prog) > options->EmitNoIndirectUniform); > } > > + if (ctx->Extensions.ARB_shading_language_packing) { > + unsigned lower_inst = LOWER_PACK_SNORM_2x16 | > + LOWER_UNPACK_SNORM_2x16 | > + LOWER_PACK_UNORM_2x16 | > + LOWER_UNPACK_UNORM_2x16 | > + LOWER_PACK_SNORM_4x8 | > + LOWER_UNPACK_SNORM_4x8 | > + LOWER_UNPACK_UNORM_4x8 | > + LOWER_PACK_UNORM_4x8 | > + LOWER_PACK_HALF_2x16 | > + LOWER_UNPACK_HALF_2x16; > + > + lower_packing_builtins(ir, lower_inst); > + } > + > do_mat_op_to_vec(ir); > lower_instructions(ir, > MOD_TO_FRACT | > -- > 1.7.10.4 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev