On 02/02/2013 04:50 AM, Martin Steigerwald wrote:
Am Samstag, 2. Februar 2013 schrieb Kenneth Graunke:
The old calculation was off by one in certain cases. The documentation
contains a precise formula for how to calculate it, so just use that.
Fixes random corruption in Steam's Big Picture Mode, random corruption
in PlaneShift (since the varying reordering code landed), and Piglit
test ________.
NOTE: This is a candidate for all stable branches.
(The code needs to get cleaned up - the final result is quite ugly - but
I wanted to put it on the list for the people working on these bugs.)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56920
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60172
Tested-by: Martin Steigerwald <mar...@lichtvoll.de>
Works just fine on Sandybridge HD 3000 here. Glitches are gone.
Thanks a lot. Great turn around time from bug report to fix!
Will add info to bug report in a moment.
For the fun of it I have another gfx glitch for you:
Bug 60185 - Planeshift: Another gfx glitch with some black area around plants
https://bugs.freedesktop.org/60185
This one has been there for longer. Maybe from beginning of playing the
game.
Aside from this I have some short hang of gfx output from time to time.
I have no idea on how to provide a meaning ful bug report about it tough,
cause I have no idea what triggers the bug. Its about 5 or 10 seconds and
then everything fine again.
Crud. When that happens, do you see any messages about 'GPU hung' in
dmesg? If I made it GPU hang, that's really bad, and means I probably
didn't get this quite right yet...
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev