Hi Bryan,

Back in July you announced your work on geometry shaders:
http://lists.freedesktop.org/archives/mesa-dev/2012-July/024792.html

But it looks like it hasn't been touched since October. I was wondering what plans you might have for that.

I believe the Intel guys also were planning on tackling GS support in Mesa this year. Ian, Eric, do you have some idea of when you'll be working on that? Were you going to use Bryan's work?

-Brian

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