Following this email are eight patches that add the 4x8 pack/unpack operations that are the difference between what GLSL ES 3.0 and ARB_shading_language_packing require.
They require Chad's gles3-glsl-packing series and are available at http://cgit.freedesktop.org/~mattst88/mesa/log/?h=ARB_shading_language_packing I've also added testing support on top of Chad's piglit patch. The {vs,fs}-unpackUnorm4x8 tests currently fail, and I've been unable to spot why. Please give it a look. I'd be nice to get this into 9.1. Thanks, Matt _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev