Chad Versace <chad.vers...@linux.intel.com> writes:

> FIXME: This patch emits VS code that violates documented hardware restrictions
> and then relies on undocumented behavior that results from that violation.
> This patch passes all tests, but should be fixed ASAP to conform to the
> hardware documentation.

> +   case ir_unop_pack_snorm_2x16:
> +   case ir_unop_pack_unorm_2x16:
> +   case ir_unop_unpack_snorm_2x16:
> +   case ir_unop_unpack_unorm_2x16:
> +      assert(!"not reached: should be handled by lower_packing_builtins");
> +      break;
> +   case ir_unop_unpack_half_2x16_split_x:
> +   case ir_unop_unpack_half_2x16_split_y:
> +   case ir_binop_pack_half_2x16_split:
> +           assert(!"not reached: should not occur in vertex shader");
> +           break;

wacky whitespace.  Other than that,

Reviewed-by: Eric Anholt <e...@anholt.net>

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