On 01/17/2013 08:07 AM, Brian Paul wrote:
1. The loop over dest buffers in blit_linear() needed a null pointer
check.  Fixes https://bugs.freedesktop.org/show_bug.cgi?id=59499

2. The code to grab the drawRb's format needs to be inside the drawing loop.

3. An equality test was using = instead of == thus messing up a
renderbuffer attachment texture pointer.  This lead to memory
corruption and a crash at exit.

Finally, fix a capitalization error NumDrawBuffers -> numDrawBuffers
and change type to unsigned to fix signed/unsigned comparison warnings.
---
  src/mesa/swrast/s_blit.c |   30 ++++++++++++++++++++----------
  1 files changed, 20 insertions(+), 10 deletions(-)

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

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