Jordan Justen <jordan.l.jus...@intel.com> writes:

> Call Driver.AllocTextureImageBuffer rather than calling
> Driver.TexImage with NULL data, format=GL_NONE and type=GL_NONE.
>
> v2:
>  * This replaces two i965 teximage changes in v1

Might note that this is to avoid settings in the user's ctx->Unpack
leading to incorrectly trying to upload data.

Reviewed-by: Eric Anholt <e...@anholt.net>

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