Jordan Justen <jordan.l.jus...@intel.com> writes: > Call Driver.AllocTextureImageBuffer rather than calling > Driver.TexImage with NULL data, format=GL_NONE and type=GL_NONE. > > v2: > * This replaces two i965 teximage changes in v1
Might note that this is to avoid settings in the user's ctx->Unpack leading to incorrectly trying to upload data. Reviewed-by: Eric Anholt <e...@anholt.net>
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