On Sat, Jan 12, 2013 at 6:34 AM, Ian Romanick <i...@freedesktop.org> wrote:
> On 01/11/2013 04:38 AM, Dave Airlie wrote:
>>
>> From: Dave Airlie <airl...@redhat.com>
>>
>> This adds 12 more constant buffers for use as UBOs,
>> along with adding relative constant fetching for 2D indices.
>>
>> This with GLSL 1.40 enabled passes all the same tests as softpipe
>> on my evergreen system.
>>
>> Signed-off-by: Dave Airlie <airl...@redhat.com>
>> ---
>>   src/gallium/drivers/r600/r600_pipe.h   |  2 +-
>>   src/gallium/drivers/r600/r600_shader.c | 56
>> +++++++++++++++++++++++++++++-----
>>   2 files changed, 49 insertions(+), 9 deletions(-)
>>
>> diff --git a/src/gallium/drivers/r600/r600_pipe.h
>> b/src/gallium/drivers/r600/r600_pipe.h
>> index 5d22c93..2dcb473 100644
>> --- a/src/gallium/drivers/r600/r600_pipe.h
>> +++ b/src/gallium/drivers/r600/r600_pipe.h
>> @@ -39,7 +39,7 @@
>>
>>   #define R600_TRACE_CS 0
>>
>> -#define R600_MAX_USER_CONST_BUFFERS 1
>> +#define R600_MAX_USER_CONST_BUFFERS 13
>
>
> Two questions...
>
> Is 13 the correct number, and what value does this cause to be exposed for
> GL_MAX_*_UNIFORM_BLOCKS?  I suspect it was 1 before to hold non-block
> uniforms in some cases.  Or something else?

Yup we have one for non-ubo constants, and 12 for UBOs, the state
tracker works out which is which.

>
> Is this value per-stage or total?  You're supposed to expose at least 12
> per-stage and 12*num_stages total.  Since I think we have a min-max test for
> this, I'll guess that it does the right thing...

And yes they are per shader stage.

All pushed now, r600 on all suppported hw is at GL 3.1 now.

Dave.
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