https://bugs.freedesktop.org/show_bug.cgi?id=59187
Kenneth Graunke <kenn...@whitecape.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|Mesa core |Drivers/DRI/i965 --- Comment #1 from Kenneth Graunke <kenn...@whitecape.org> --- Hello, Team Fortress 2 requires some functionality from OpenGL 3.0 and GLSL 1.30, which we currently only support on Sandy Bridge and newer hardware. Unfortunately, Ironlake and earlier currently do not. It should be possible to implement the missing functionality on Ironlake. The code is open source, and the hardware documentation is freely available on the web(*), so in theory, anyone could make progress toward this. Sadly, our team is extremely busy working on newer hardware and is unlikely to have time to implement GL 3.0 support for Ironlake...at least not any time soon. I sincerely apologize for this; we'd all love to see it happen too. (*) https://01.org/linuxgraphics/documentation/driver-documentation-prms In the meantime, I've reassigned the component to Drivers/DRI/i965 as it's a driver specific issue, rather than a Mesa core issue. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev