https://bugs.freedesktop.org/show_bug.cgi?id=59187

Kenneth Graunke <kenn...@whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Mesa core                   |Drivers/DRI/i965

--- Comment #1 from Kenneth Graunke <kenn...@whitecape.org> ---
Hello,

Team Fortress 2 requires some functionality from OpenGL 3.0 and GLSL 1.30,
which we currently only support on Sandy Bridge and newer hardware. 
Unfortunately, Ironlake and earlier currently do not.

It should be possible to implement the missing functionality on Ironlake.  The
code is open source, and the hardware documentation is freely available on the
web(*), so in theory, anyone could make progress toward this.

Sadly, our team is extremely busy working on newer hardware and is unlikely to
have time to implement GL 3.0 support for Ironlake...at least not any time
soon.  I sincerely apologize for this; we'd all love to see it happen too.

(*) https://01.org/linuxgraphics/documentation/driver-documentation-prms

In the meantime, I've reassigned the component to Drivers/DRI/i965 as it's a
driver specific issue, rather than a Mesa core issue.

-- 
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to