On Mon, Jan 7, 2013 at 8:16 AM, Anuj Phogat <anuj.pho...@gmail.com> wrote: > This patch fixes a case when blitting to a framebuffer with > renderbuffers/textures attached to GL_COLOR_ATTACHMENT{1, 2, ...}. > Earlier we were incorrectly blitting to GL_COLOR_ATTACHMENT0 by default. > > Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> > ---
There are two patch 5/7, and this one looks like it's the older version. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev