Dungeon Defenders hits TexImage()'s try_pbo_upload() path where image->Width == 2, which doesn't meet intelEmitCopyBlit's requirement that the pitch needs to be a multiple of 4.
Since intelEmitCopyBlit can already fail for a myriad of other reasons, and it's not clear that other callers are immune to this failure mode, simply make it return false rather than assert. Fixes Dungeon Defenders on i965/Ivybridge. Now playable (aside from having to work around the EXT_bindable_uniform issue). NOTE: This is probably a candidate for the 9.0 branch. --- src/mesa/drivers/dri/intel/intel_blit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 521e6eb..867d7b3 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -150,8 +150,8 @@ intelEmitCopyBlit(struct intel_context *intel, /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop * the low bits. */ - assert(src_pitch % 4 == 0); - assert(dst_pitch % 4 == 0); + if (src_pitch % 4 != 0 || dst_pitch % 4 != 0) + return false; /* For big formats (such as floating point), do the copy using 32bpp and * multiply the coordinates. -- 1.8.0.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev