These are redundant since we're calling draw_bind_fragment_shader() and draw_set_mapped_constant_buffer() which have flush calls also. --- src/gallium/drivers/llvmpipe/lp_state_fs.c | 4 ---- 1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index dced5d2..ee4c6cd 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -2312,8 +2312,6 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) if (llvmpipe->fs == fs) return; - draw_flush(llvmpipe->draw); - llvmpipe->fs = (struct lp_fragment_shader *) fs; draw_bind_fragment_shader(llvmpipe->draw, @@ -2427,8 +2425,6 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, if(llvmpipe->constants[shader][index] == constants) return; - draw_flush(llvmpipe->draw); - /* note: reference counting */ pipe_resource_reference(&llvmpipe->constants[shader][index], constants); -- 1.7.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev